It's not such a small world, after all

LittleBigPlanet was kind of a big deal when it debuted on the PlayStation 3 last fall. Its adorable arts-'n'-craftsy puppet theatre aesthetic and snuggly Sackboy mascot softened the sleek, techy edge of Sony's console, and the deep-as-you-like toolset behind its "Create, Play, Share" motto led to an astounding worldwide explosion of user-created levels. It was and is a really good game ... and as one of Sony's flagships, a PlayStation Portable version was inevitable.

Please complete all fields marked below with * .
*Issue:
*Your Name:
*E-mail:
Phone:

Thank you for taking time to write. Please provide enough information for us to find and address your concern. If reporting a typo, please include the misspelled word. If you are reporting a mistake in the newspaper, please include the headline and page number:

*Details:
Thank you for writing us. We will try to address every report sent to thestar.com and regret we can not respond to submissions in person. Personal information requested above is for verification process only and won't appear on thestar.com without your consent. Read our privacy policy.